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"We're All Walter Mitty" Daydream Skits |
| The fun of James Thurber's "The Secret Life of Walter Mitty" lies in its ability to playfully explore the all-to-human tendency to absent-mindedly daydream. So, let's play! Your group's task is to script, stage, and perform a short play that brings to life a daydream any person might have. Your character can be a teenager just like you, a little kid, or an adult; simply put them in a situation that could cause them to daydream and let the fun ensue. |
Requirements & Grading Criteria
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Helpful Hints
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"We're All Walter Mitty" Daydream Skits Grading Guide |
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| Group: | |||
| Masterful | Proficient | Developing | |
| Fully developed, well-written, & properly formatted typed script | 10 9 | 8 7 | 6 5 4 3 2 1 0 |
| Costumes, Props, Sound Effects - bring it to life! | 10 9 | 8 7 | 6 5 4 3 2 1 0 |
| Memorized & Well-Performed (reflects good rehearsal) | 10 9 | 8 7 | 6 5 4 3 2 1 0 |
| Sense of Surrealism - "almost real" | 10 9 | 8 7 | 6 5 4 3 2 1 0 |
| Demonstrates understanding of character motivation - specifically, Escapism. | 10 9 | 8 7 | 6 5 4 3 2 1 0 |
| Demonstrates use of at least some of Thurber's techniques: subtle humor, conflict, irony, theme, stereotype, verisimilitude | 10 9 | 8 7 | 6 5 4 3 2 1 0 |
| Plot begins with a triggering event and ends with a "snap-out-of-it" event | 10 9 | 8 7 | 6 5 4 3 2 1 0 |
| At least one detail in the daydream should connect to the real world. | 10 9 | 8 7 | 6 5 4 3 2 1 0 |
| Creative, Engaging, & Entertaining - go beyond the obvious and the obtuse. | 10 9 | 8 7 | 6 5 4 3 2 1 0 |
| Full Collaborative Effort | 10 9 | 8 7 | 6 5 4 3 2 1 0 |
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TOTAL |
_____ of 100 = _____ of 50 | ||
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Other Grades |
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| At least a six cell Story Board with appropriate drafting at every step _______ of 25 | Observed evidence of quality rehearsals _______ of 25 |
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